ATgMeshAssembly > AActor > UObject
namespace Offsets { namespace Classes { // Inheritance: ATgMeshAssembly > AActor > UObject namespace ATgTeamBlocker { constexpr auto m_bBlockFlagCarrier = 0x298; // uint32_t : 1 constexpr auto m_bBlockFriendlyFire = 0x298; // uint32_t : 1 } } }
public static class Offsets { public static class Classes { // Inheritance: ATgMeshAssembly > AActor > UObject public static class ATgTeamBlocker { public const UInt16 m_bBlockFlagCarrier = 0x298; // uint32_t : 1 public const UInt16 m_bBlockFriendlyFire = 0x298; // uint32_t : 1 } } }