Classes

ATgTeamPlayerStart

ATgStartPoint > APlayerStart > ANavigationPoint > AActor > UObject

Member Type Offset Share
m_nTaskForce char 0x3bc
m_nPriority int32_t 0x3c0
nPrevPriority int32_t 0x3c4
m_fMaxDistForEnemyCheckUU float 0x3c8
m_fMaxDistForHazardCheckUU float 0x3cc
m_fMaxWeightForEnemyDistanceCheck float 0x3d0
m_fMaxDistForAllyCheckUU float 0x3d4
m_fMinDistForAllyCheckUU float 0x3d8
m_fMaxWeightForAllyDistanceCheck float 0x3dc
m_fRandomRatingWeighting float 0x3e0
m_bInitialSpawnOnly : 1 uint32_t 0x3e4
m_bDisallowEnemyLOS : 1 uint32_t 0x3e4
m_bRotateTowardNearestVisibleAlly : 1 uint32_t 0x3e4
m_fExtraHeightToTraceTo float 0x3e8
m_nMinLevel int32_t 0x3ec
m_fLastUsedTimeStamp float 0x3f0
s_AssignedPlayers TArray<ATgRepInfo_Player*> 0x3f4