Classes

ATgWeaponMeshActor_ChurchillInhand

ATgWeaponMeshActor_ADS > ATgWeaponMeshActor > AActor > UObject

Member Type Offset Share
VfTable_ITgObserver_ViewTargetChanged FPointer 0x454
m_CachedChurchill ATgPawn_Churchill* 0x45c
m_fShieldLagStrength float 0x464
m_fShieldMinPitch float 0x468
m_fShieldMinPitchMaxTranslate float 0x46c
m_cDefaultColorizeRed1p FLinearColor 0x470
m_cDefaultColorizeRed3p FLinearColor 0x480
m_nColorizeRedChnageSource int32_t 0x490
DetectedColorWeapon FLinearColor 0x494