Classes

ATgWeaponMeshActor_FuriaInhand

ATgWeaponMeshActor > AActor > UObject

Member Type Offset Share
m_bFiredAltBarrel : 1 uint32_t 0x450
m_StanceNodes3p TArray<UTgAnimNodeStanceDualFire*> 0x454
m_StanceNodes1p TArray<UTgAnimNodeStanceDualFire*> 0x464