Classes

ATgWeaponMeshActor_ImaniInhand

ATgWeaponMeshActor > AActor > UObject

Member Type Offset Share
m_bUsingSecondaryStance : 1 uint32_t 0x450
m_stanceNodes3p TArray<UTgAnimNodeBlendBySimpleStance*> 0x454
m_stanceNodes1p TArray<UTgAnimNodeBlendBySimpleStance*> 0x464