Classes

ATgWeaponMeshActor_RaumMinigun

ATgWeaponMeshActor > AActor > UObject

Member Type Offset Share
m_CachedRaum ATgPawn_Raum* 0x450
m_CachedInhandForm UTgDeviceForm_RaumInhand* 0x458
m_PropWeapon ATgPropActor* 0x460
m_vPropWeaponOrigin FVector 0x468
m_bPendingThrow : 1 uint32_t 0x474
c_b3PWepHiddenDueToThrow : 1 uint32_t 0x474
m_fPendingThrowTime float 0x478
m_fMinimumThrowHistory float 0x47c
m_fWeaponThrownFailsafeTime float 0x480
m_fSyntheticShotAccuracyModifier float 0x484
m_fReloadTimeToThrowWeapon float 0x488
m_fReloadPctWeaponThrown float 0x48c
m_fReloadTimeToRecoverWeapon float 0x490
m_fThrowVelocityFactor float 0x494