Classes

AWorldInfo

AZoneInfo > AInfo > AActor > UObject

Member Type Offset Share
DefaultPostProcessSettings FPostProcessSettings 0x294
WorldPostProcessChain UPostProcessChain* 0x414
bNoMobileMapWarnings : 1 uint32_t 0x41c
bDebugStepExecution : 1 uint32_t 0x41c
bUseConsoleInput : 1 uint32_t 0x41c
bMinimizeBSPSections : 1 uint32_t 0x41c
bNoDefaultInventoryForPlayer : 1 uint32_t 0x41c
bNoPathWarnings : 1 uint32_t 0x41c
bHighPriorityLoadingLocal : 1 uint32_t 0x41c
bHighPriorityLoading : 1 uint32_t 0x41c
bHasPathNodes : 1 uint32_t 0x41c
bUseProcBuildingRulesetOverride : 1 uint32_t 0x41c
bInteractiveMode : 1 uint32_t 0x41c
bSupportDoubleBufferedPhysics : 1 uint32_t 0x41c
bPhysicsIgnoreDeltaTime : 1 uint32_t 0x41c
bEnableChanceOfPhysicsChunkOverride : 1 uint32_t 0x41c
bDebugPauseExecution : 1 uint32_t 0x41c
bIsMenuLevel : 1 uint32_t 0x41c
bPathsRebuilt : 1 uint32_t 0x41c
bRequestedBlockOnAsyncLoading : 1 uint32_t 0x41c
bPersistPostProcessToNextLevel : 1 uint32_t 0x41c
bFogEnabled : 1 uint32_t 0x41c
bBumpOffsetEnabled : 1 uint32_t 0x41c
bUseGammaCorrection : 1 uint32_t 0x41c
bMapNeedsLightingFullyRebuilt : 1 uint32_t 0x41c
bMapHasMultipleDominantLightsAffectingOnePrimitive : 1 uint32_t 0x41c
bMapHasPathingErrors : 1 uint32_t 0x41c
bBegunPlay : 1 uint32_t 0x41c
bPlayersOnly : 1 uint32_t 0x41c
bPlayersOnlyPending : 1 uint32_t 0x41c
bSuspendAI : 1 uint32_t 0x41c
bDropDetail : 1 uint32_t 0x41c
bAggressiveLOD : 1 uint32_t 0x41c
bStartup : 1 uint32_t 0x41c
bUseGlobalIllumination : 1 uint32_t 0x420
bGameplayFramePause : 1 uint32_t 0x420
bHaveActiveCrowd : 1 uint32_t 0x420
bForceNoPrecomputedLighting : 1 uint32_t 0x420
bAllowHostMigration : 1 uint32_t 0x420
bAllowTemporalAA : 1 uint32_t 0x420
bPlaceCellsOnSurfaces : 1 uint32_t 0x420
bPrecomputeVisibility : 1 uint32_t 0x420
bLimitDamageChunkSize : 1 uint32_t 0x420
bLimitExplosionChunkSize : 1 uint32_t 0x420
SquintModeKernelSize float 0x424
ZPrepassOverride EZPrepassOverride 0x428
NetMode ENetMode 0x429
NextTravelType ETravelType 0x42a
VisibilityAggressiveness EVisibilityAggressiveness 0x42b
PreferredLightmapType EPreferredLightmapType 0x42c
LevelLightingQuality ELightingBuildQuality 0x42d
ContributionCullOverrideHigh float 0x430
ContributionCullOverrideMedium float 0x434
ContributionCullOverrideLow float 0x438
HighestPriorityPostProcessVolume APostProcessVolume* 0x43c
DefaultReverbSettings FReverbSettings 0x444
DefaultAmbientZoneSettings FInteriorSettings 0x454
FogStart float 0x484
FogEnd float 0x488
FogColor FColor 0x48c
BumpEnd float 0x490
HighestPriorityReverbVolume AReverbVolume* 0x494
MassiveLODOverrideVolumes TArray<AMassiveLODOverrideVolume*> 0x49c
PortalVolumes TArray<APortalVolume*> 0x4ac
EnvironmentVolumes TArray<AEnvironmentVolume*> 0x4bc
StreamingLevels TArray<ULevelStreaming*> 0x4cc
LastTimeUnbuiltLightingWasEncountered FDouble 0x4dc
TimeDilation float 0x4e4
DemoPlayTimeDilation float 0x4e8
TimeSeconds float 0x4ec
RealTimeSeconds float 0x4f0
AudioTimeSeconds float 0x4f4
DeltaSeconds float 0x4f8
PauseDelay float 0x4fc
RealTimeToUnPause float 0x500
m_fRealDeltaSeconds float 0x504
Pauser APlayerReplicationInfo* 0x508
DefaultTexture UTexture2D* 0x510
WireframeTexture UTexture2D* 0x518
WhiteSquareTexture UTexture2D* 0x520
LargeVertex UTexture2D* 0x528
BSPVertex UTexture2D* 0x530
DeferredExecs TArray<FString> 0x538
GRI AGameReplicationInfo* 0x548
ComputerName FString 0x550
EngineVersion FString 0x560
MinNetVersion FString 0x570
Game AGameInfo* 0x580
StallZ float 0x588
WorldGravityZ float 0x58c
DefaultGravityZ float 0x590
GlobalGravityZ float 0x594
RBPhysicsGravityScaling float 0x598
m_fAudioAltitudeCeiling float 0x59c
m_fAudioAltitudeFloor float 0x5a0
NavigationPointList ANavigationPoint* 0x5a4
ControllerList AController* 0x5ac
PawnList APawn* 0x5b4
CoverList ACoverLink* 0x5bc
PylonList APylon* 0x5c4
MoveRepSize float 0x5cc
ReplicationViewers TArray<FNetViewer> 0x5d0
NextURL FString 0x5e0
NextSwitchCountdown float 0x5f0
PackedLightAndShadowMapTextureSize int32_t 0x5f4
DefaultColorScale FVector 0x5f8
DefaultGameType AGameInfo* 0x604
GameTypesSupportedOnThisMap TArray<AGameInfo*> 0x60c
ClientDestroyedActorContent TArray<UObject*> 0x61c
PreparingLevelNames TArray<FName> 0x62c
CommittedPersistentLevelName FName 0x63c
PersistentMapForcedObjects UObjectReferencer* 0x644
MusicComp UAudioComponent* 0x64c
CurrentMusicTrack FMusicTrackStruct 0x654
ReplicatedMusicTrack FMusicTrackStruct 0x680
Title FString 0x6ac
Author FString 0x6bc
MyMapInfo UMapInfo* 0x6cc
EmitterPoolClassPath FString 0x6d4
MyEmitterPool AEmitterPool* 0x6e4
DecalManagerClassPath FString 0x6ec
MyDecalManager ADecalManager* 0x6fc
FractureManagerClassPath FString 0x704
MyFractureManager AFractureManager* 0x714
ParticleEventManagerClassPath FString 0x71c
MyParticleEventManager AParticleEventManager* 0x72c
MySoundComponentPool ASoundComponentPool* 0x734
ProcBuildingRulesetOverride UProcBuildingRuleset* 0x73c
SkelMeshCompTickTagCount int32_t 0x744
MaxPhysicsDeltaTime float 0x748
MaxPhysicsSubsteps int32_t 0x74c
PhysicsProperties FPhysXSceneProperties 0x750
CompartmentRunFrames TArray<FCompartmentRunList> 0x78c
DefaultSkinWidth float 0x79c
ApexLODResourceBudget float 0x7a0
ApexDestructionLODResourceValue float 0x7a4
ApexClothingLODResourceValue float 0x7a8
DestructibleSettings FApexModuleDestructibleSettings 0x7ac
EmitterVertical UPhysicsLODVerticalEmitter* 0x7c0
VerticalProperties FPhysXVerticalProperties 0x7c8
WorldAttractors TArray<FPointer> 0x7e0
ChanceOfPhysicsChunkOverride float 0x7f0
MaxExplosionChunkSize float 0x7f4
MaxDamageChunkSize float 0x7f8
FractureExplosionVelScale float 0x7fc
MaxNumFacturedChunksToSpawnInAFrame int32_t 0x800
NumFacturedChunksSpawnedThisFrame int32_t 0x804
FracturedMeshWeaponDamage float 0x808
VisibilityCellSize int32_t 0x80c
CharacterLitIndirectBrightness float 0x810
CharacterLitIndirectContrastFactor float 0x814
CharacterShadowedIndirectBrightness float 0x818
CharacterShadowedIndirectContrastFactor float 0x81c
CharacterLightingContrastFactor float 0x820
ImageReflectionEnvironmentTexture UTexture2D* 0x824
ImageReflectionEnvironmentColor FLinearColor 0x82c
ImageReflectionEnvironmentRotation float 0x83c
ScreenMessages FMap_Mirror 0x840
PriorityScreenMessages TArray<FScreenMessageString> 0x888
LightmassSettings FLightmassWorldInfoSettings 0x898
NavMeshPathConstraintCache TMap<None, None> 0x8f0
NavMeshPathGoalEvaluatorCache TMap<None, None> 0x938
PopulationManager ACrowdPopulationManagerBase* 0x980
PeerHostMigration FHostMigrationState 0x988
HostMigrationTimeout float 0x9a8
m_fPerfParticleScale float 0x9ac
m_MiniMapTexture UTexture2D* 0x9b0
m_fMiniMapSizeValue float 0x9b8
m_fMinimumPayloadTravelTime float 0x9bc
FirstPhysicsVolume APhysicsVolume* 0x9c0