UActorFactory > UObject
namespace Offsets { namespace Classes { // Inheritance: UActorFactory > UObject namespace UActorFactoryStaticMesh { constexpr auto StaticMesh = 0x9c; // UStaticMesh* constexpr auto DrawScale3D = 0xa4; // FVector } } }
public static class Offsets { public static class Classes { // Inheritance: UActorFactory > UObject public static class UActorFactoryStaticMesh { public const byte StaticMesh = 0x9c; // UStaticMesh* public const byte DrawScale3D = 0xa4; // FVector } } }