UAnimNotify > UObject
namespace Offsets { namespace Classes { // Inheritance: UAnimNotify > UObject namespace UAnimNotify_Rumble { constexpr auto PredefinedWaveForm = 0x68; // UWaveFormBase* constexpr auto WaveForm = 0x70; // UForceFeedbackWaveform* constexpr auto bCheckForBasedPlayer = 0x78; // uint32_t : 1 constexpr auto EffectRadius = 0x7c; // float } } }
public static class Offsets { public static class Classes { // Inheritance: UAnimNotify > UObject public static class UAnimNotify_Rumble { public const byte PredefinedWaveForm = 0x68; // UWaveFormBase* public const byte WaveForm = 0x70; // UForceFeedbackWaveform* public const byte bCheckForBasedPlayer = 0x78; // uint32_t : 1 public const byte EffectRadius = 0x7c; // float } } }