Classes

UAnimSet

UObject

Member Type Offset Share
bAnimRotationOnly : 1 uint32_t 0x60
m_bUsesHandIK : 1 uint32_t 0x60
m_bCompressOutFacialBones : 1 uint32_t 0x60
m_bHasStrippedBones : 1 uint32_t 0x60
TrackBoneNames TArray<FName> 0x64
Sequences TArray<UAnimSequence*> 0x74
SequenceCache TMap<None, None> 0x84
LinkupCache TArray<FAnimSetMeshLinkup> 0xcc
BoneUseAnimTranslation TArray<char> 0xdc
ForceUseMeshTranslation TArray<char> 0xec
UseTranslationBoneNames TArray<FName> 0xfc
ForceMeshTranslationBoneNames TArray<FName> 0x10c
PreviewSkelMeshName FName 0x11c
BestRatioSkelMeshName FName 0x124
m_FacialFilteredBones TArray<FName> 0x12c