Classes

UAudioDevice

USubsystem > UObject

Member Type Offset Share
MaxChannels int32_t 0x68
CommonAudioPoolSize int32_t 0x6c
LowPassFilterResonance float 0x70
MinCompressedDurationEditor float 0x74
MinCompressedDurationGame float 0x78
ChirpInSoundNodeWaveName FString 0x7c
ChirpInSoundNodeWave USoundNodeWave* 0x8c
ChirpOutSoundNodeWaveName FString 0x94
ChirpOutSoundNodeWave USoundNodeWave* 0xa4
CommonAudioPool FPointer 0xac
CommonAudioPoolFreeBytes int32_t 0xb4
AudioComponents TArray<UAudioComponent*> 0xb8
AudioComponentsToStop TArray<UAudioComponent*> 0xc8
Sources TArray<FPointer> 0xd8
FreeSources TArray<FPointer> 0xe8
WaveInstanceSourceMap TMap<None, None> 0xf8
bGameWasTicking : 1 uint32_t 0x140
bSoundSpawningEnabled : 1 uint32_t 0x140
Listeners TArray<FListener> 0x144
CurrentTick FQWord 0x154
SoundClasses TMap<None, None> 0x15c
SourceSoundClasses TMap<None, None> 0x1a4
CurrentSoundClasses TMap<None, None> 0x1ec
DestinationSoundClasses TMap<None, None> 0x234
SoundModes TMap<None, None> 0x27c
Effects FPointer 0x2c4
BaseSoundModeName FName 0x2cc
CurrentMode USoundMode* 0x2d4
SoundModeStartTime FDouble 0x2dc
SoundModeFadeInStartTime FDouble 0x2e4
SoundModeFadeInEndTime FDouble 0x2ec
SoundModeEndTime FDouble 0x2f4
ListenerVolumeIndex int32_t 0x2fc
ListenerInteriorSettings FInteriorSettings 0x300
InteriorStartTime FDouble 0x330
InteriorEndTime FDouble 0x338
ExteriorEndTime FDouble 0x340
InteriorLPFEndTime FDouble 0x348
ExteriorLPFEndTime FDouble 0x350
InteriorVolumeInterp float 0x358
InteriorLPFInterp float 0x35c
ExteriorVolumeInterp float 0x360
ExteriorLPFInterp float 0x364
TestAudioComponent UAudioComponent* 0x368
TextToSpeech FPointer 0x370
DebugState EDebugState 0x378
TransientMasterVolume float 0x37c
LastUpdateTime float 0x380
DefaultAudioComponentClass UAudioComponent* 0x384
DefaultAudioComponentClassName FString 0x38c
DefaultAudioDevice FString 0x39c