UObject
namespace Offsets { namespace Classes { // Inheritance: UObject namespace UCameraAnim { constexpr auto CameraInterpGroup = 0x60; // UInterpGroupCamera* constexpr auto AnimLength = 0x68; // float constexpr auto BoundingBox = 0x6c; // FBox constexpr auto BasePPSettings = 0x88; // FPostProcessSettings constexpr auto BasePPSettingsAlpha = 0x208; // float constexpr auto BaseFOV = 0x20c; // float } } }
public static class Offsets { public static class Classes { // Inheritance: UObject public static class UCameraAnim { public const byte CameraInterpGroup = 0x60; // UInterpGroupCamera* public const byte AnimLength = 0x68; // float public const byte BoundingBox = 0x6c; // FBox public const byte BasePPSettings = 0x88; // FPostProcessSettings public const UInt16 BasePPSettingsAlpha = 0x208; // float public const UInt16 BaseFOV = 0x20c; // float } } }