USpotLightComponent > UPointLightComponent > ULightComponent > UActorComponent > UComponent > UObject
namespace Offsets { namespace Classes { // Inheritance: USpotLightComponent > UPointLightComponent > ULightComponent > UActorComponent > UComponent > UObject namespace UDominantSpotLightComponent { constexpr auto DominantLightShadowInfo = 0x270; // FDominantShadowInfo constexpr auto DominantLightShadowMap = 0x320; // FArray_Mirror } } }
public static class Offsets { public static class Classes { // Inheritance: USpotLightComponent > UPointLightComponent > ULightComponent > UActorComponent > UComponent > UObject public static class UDominantSpotLightComponent { public const UInt16 DominantLightShadowInfo = 0x270; // FDominantShadowInfo public const UInt16 DominantLightShadowMap = 0x320; // FArray_Mirror } } }