TinyFont |
UFont* |
0x68 |
|
TinyFontName |
FString |
0x70 |
|
SmallFont |
UFont* |
0x80 |
|
SmallFontName |
FString |
0x88 |
|
MediumFont |
UFont* |
0x98 |
|
MediumFontName |
FString |
0xa0 |
|
LargeFont |
UFont* |
0xb0 |
|
LargeFontName |
FString |
0xb8 |
|
SubtitleFont |
UFont* |
0xc8 |
|
SubtitleFontName |
FString |
0xd0 |
|
AdditionalFonts |
TArray<UFont*> |
0xe0 |
|
AdditionalFontNames |
TArray<FString> |
0xf0 |
|
ConsoleClass |
UConsole* |
0x100 |
|
ConsoleClassName |
FString |
0x108 |
|
GameViewportClientClass |
UGameViewportClient* |
0x118 |
|
GameViewportClientClassName |
FString |
0x120 |
|
DataStoreClientClass |
UDataStoreClient* |
0x130 |
|
DataStoreClientClassName |
FString |
0x138 |
|
LocalPlayerClass |
ULocalPlayer* |
0x148 |
|
LocalPlayerClassName |
FString |
0x150 |
|
DefaultMaterial |
UMaterial* |
0x160 |
|
DefaultMaterialName |
FString |
0x168 |
|
DefaultDecalMaterial |
UMaterial* |
0x178 |
|
DefaultDecalMaterialName |
FString |
0x180 |
|
DefaultTexture |
UTexture* |
0x190 |
|
DefaultTextureName |
FString |
0x198 |
|
WireframeMaterial |
UMaterial* |
0x1a8 |
|
WireframeMaterialName |
FString |
0x1b0 |
|
EmissiveTexturedMaterial |
UMaterial* |
0x1c0 |
|
EmissiveTexturedMaterialName |
FString |
0x1c8 |
|
GeomMaterial |
UMaterial* |
0x1d8 |
|
GeomMaterialName |
FString |
0x1e0 |
|
DefaultFogVolumeMaterial |
UMaterial* |
0x1f0 |
|
DefaultFogVolumeMaterialName |
FString |
0x1f8 |
|
TickMaterial |
UMaterial* |
0x208 |
|
TickMaterialName |
FString |
0x210 |
|
CrossMaterial |
UMaterial* |
0x220 |
|
CrossMaterialName |
FString |
0x228 |
|
LevelColorationLitMaterial |
UMaterial* |
0x238 |
|
LevelColorationLitMaterialName |
FString |
0x240 |
|
LevelColorationUnlitMaterial |
UMaterial* |
0x250 |
|
LevelColorationUnlitMaterialName |
FString |
0x258 |
|
LightingTexelDensityMaterial |
UMaterial* |
0x268 |
|
LightingTexelDensityName |
FString |
0x270 |
|
ShadedLevelColorationLitMaterial |
UMaterial* |
0x280 |
|
ShadedLevelColorationLitMaterialName |
FString |
0x288 |
|
ShadedLevelColorationUnlitMaterial |
UMaterial* |
0x298 |
|
ShadedLevelColorationUnlitMaterialName |
FString |
0x2a0 |
|
RemoveSurfaceMaterial |
UMaterial* |
0x2b0 |
|
RemoveSurfaceMaterialName |
FString |
0x2b8 |
|
VertexColorMaterial |
UMaterial* |
0x2c8 |
|
VertexColorMaterialName |
FString |
0x2d0 |
|
VertexColorViewModeMaterial_ColorOnly |
UMaterial* |
0x2e0 |
|
VertexColorViewModeMaterialName_ColorOnly |
FString |
0x2e8 |
|
VertexColorViewModeMaterial_AlphaAsColor |
UMaterial* |
0x2f8 |
|
VertexColorViewModeMaterialName_AlphaAsColor |
FString |
0x300 |
|
VertexColorViewModeMaterial_RedOnly |
UMaterial* |
0x310 |
|
VertexColorViewModeMaterialName_RedOnly |
FString |
0x318 |
|
VertexColorViewModeMaterial_GreenOnly |
UMaterial* |
0x328 |
|
VertexColorViewModeMaterialName_GreenOnly |
FString |
0x330 |
|
VertexColorViewModeMaterial_BlueOnly |
UMaterial* |
0x340 |
|
VertexColorViewModeMaterialName_BlueOnly |
FString |
0x348 |
|
HeatmapMaterial |
UMaterial* |
0x358 |
|
HeatmapMaterialName |
FString |
0x360 |
|
BoneWeightMaterial |
UMaterial* |
0x370 |
|
BoneWeightMaterialName |
FString |
0x378 |
|
TangentColorMaterial |
UMaterial* |
0x388 |
|
TangentColorMaterialName |
FString |
0x390 |
|
MobileEmulationMasterMaterial |
UMaterial* |
0x3a0 |
|
MobileEmulationMasterMaterialName |
FString |
0x3a8 |
|
ProcBuildingSimpleMaterial |
UMaterial* |
0x3b8 |
|
ProcBuildingSimpleMaterialName |
FString |
0x3c0 |
|
BuildingQuadStaticMesh |
UStaticMesh* |
0x3d0 |
|
BuildingQuadStaticMeshName |
FString |
0x3d8 |
|
ProcBuildingLODColorTexelsPerWorldUnit |
float |
0x3e8 |
|
ProcBuildingLODLightingTexelsPerWorldUnit |
float |
0x3ec |
|
MaxProcBuildingLODColorTextureSize |
int32_t |
0x3f0 |
|
MaxProcBuildingLODLightingTextureSize |
int32_t |
0x3f4 |
|
bAllowMatureLanguage : 1 |
uint32_t |
0x3f8 |
|
bUseNormalMapsForSimpleLightMaps : 1 |
uint32_t |
0x3f8 |
|
bDisableAILogging : 1 |
uint32_t |
0x3f8 |
|
bUseRecastNavMesh : 1 |
uint32_t |
0x3f8 |
|
bCookSeparateSharedMPGameContent : 1 |
uint32_t |
0x3f8 |
|
bSuppressMapWarnings : 1 |
uint32_t |
0x3f8 |
|
bEnableOnScreenDebugMessagesDisplay : 1 |
uint32_t |
0x3f8 |
|
bEnableOnScreenDebugMessages : 1 |
uint32_t |
0x3f8 |
|
bHasPendingGlobalReattach : 1 |
uint32_t |
0x3f8 |
|
bAreConstraintsDirty : 1 |
uint32_t |
0x3f8 |
|
bEnableColorClear : 1 |
uint32_t |
0x3f8 |
|
bCheckParticleRenderSize : 1 |
uint32_t |
0x3f8 |
|
bPauseOnLossOfFocus : 1 |
uint32_t |
0x3f8 |
|
bDisablePhysXHardwareSupport : 1 |
uint32_t |
0x3f8 |
|
bStartWithMatineeCapture : 1 |
uint32_t |
0x3f8 |
|
bUsePostProcessEffects : 1 |
uint32_t |
0x3f8 |
|
bEnableKismetLogging : 1 |
uint32_t |
0x3f8 |
|
bUseBackgroundLevelStreaming : 1 |
uint32_t |
0x3f8 |
|
UseProcBuildingLODTextureCropping : 1 |
uint32_t |
0x3f8 |
|
bOnScreenKismetWarnings : 1 |
uint32_t |
0x3f8 |
|
bCombineSimilarMappings : 1 |
uint32_t |
0x3f8 |
|
bRenderLightMapDensityGrayscale : 1 |
uint32_t |
0x3f8 |
|
bScreenshotRequested : 1 |
uint32_t |
0x3f8 |
|
bUseSound : 1 |
uint32_t |
0x3f8 |
|
ForcePowerOfTwoProcBuildingLODTextures : 1 |
uint32_t |
0x3f8 |
|
bSubtitlesEnabled : 1 |
uint32_t |
0x3f8 |
|
bSubtitlesForcedOff : 1 |
uint32_t |
0x3f8 |
|
bSmoothFrameRate : 1 |
uint32_t |
0x3f8 |
|
bCheckForMultiplePawnsSpawnedInAFrame : 1 |
uint32_t |
0x3f8 |
|
bShouldGenerateSimpleLightmaps : 1 |
uint32_t |
0x3f8 |
|
bForceStaticTerrain : 1 |
uint32_t |
0x3f8 |
|
bForceCPUSkinning : 1 |
uint32_t |
0x3f8 |
|
bCompressMatineeCapture : 1 |
uint32_t |
0x3fc |
|
bLockReadOnlyLevels : 1 |
uint32_t |
0x3fc |
|
MaxRMSDForCombiningMappings |
float |
0x400 |
|
ImageReflectionTextureSize |
int32_t |
0x404 |
|
LightingOnlyBrightness |
FLinearColor |
0x408 |
|
LightComplexityColors |
TArray<FColor> |
0x418 |
|
ShaderComplexityColors |
TArray<FLinearColor> |
0x428 |
|
MaxPixelShaderAdditiveComplexityCount |
float |
0x438 |
|
MinTextureDensity |
float |
0x43c |
|
IdealTextureDensity |
float |
0x440 |
|
MaxTextureDensity |
float |
0x444 |
|
MinLightMapDensity |
float |
0x448 |
|
IdealLightMapDensity |
float |
0x44c |
|
MaxLightMapDensity |
float |
0x450 |
|
RenderLightMapDensityGrayscaleScale |
float |
0x454 |
|
RenderLightMapDensityColorScale |
float |
0x458 |
|
LightMapDensityVertexMappedColor |
FLinearColor |
0x45c |
|
LightMapDensitySelectedColor |
FLinearColor |
0x46c |
|
StatColorMappings |
TArray<FStatColorMapping> |
0x47c |
|
EditorBrushMaterial |
UMaterial* |
0x48c |
|
EditorBrushMaterialName |
FString |
0x494 |
|
DefaultPhysMaterial |
UPhysicalMaterial* |
0x4a4 |
|
DefaultPhysMaterialName |
FString |
0x4ac |
|
LandscapeHolePhysMaterial |
UPhysicalMaterial* |
0x4bc |
|
LandscapeHolePhysMaterialName |
FString |
0x4c4 |
|
ApexDamageParams |
UApexDestructibleDamageParameters* |
0x4d4 |
|
ApexDamageParamsName |
FString |
0x4dc |
|
TerrainErrorMaterial |
UMaterial* |
0x4ec |
|
TerrainErrorMaterialName |
FString |
0x4f4 |
|
TerrainMaterialMaxTextureCount |
int32_t |
0x504 |
|
TerrainTessellationCheckCount |
int32_t |
0x508 |
|
TerrainTessellationCheckDistance |
float |
0x50c |
|
OnlineSubsystemClass |
UOnlineSubsystem* |
0x510 |
|
DefaultOnlineSubsystemName |
FString |
0x518 |
|
DefaultPostProcess |
UPostProcessChain* |
0x528 |
|
DefaultPostProcessName |
FString |
0x530 |
|
ThumbnailSkeletalMeshPostProcess |
UPostProcessChain* |
0x540 |
|
ThumbnailSkeletalMeshPostProcessName |
FString |
0x548 |
|
ThumbnailParticleSystemPostProcess |
UPostProcessChain* |
0x558 |
|
ThumbnailParticleSystemPostProcessName |
FString |
0x560 |
|
ThumbnailMaterialPostProcess |
UPostProcessChain* |
0x570 |
|
ThumbnailMaterialPostProcessName |
FString |
0x578 |
|
DefaultUIScenePostProcess |
UPostProcessChain* |
0x588 |
|
DefaultUIScenePostProcessName |
FString |
0x590 |
|
DefaultUICaretMaterial |
UMaterial* |
0x5a0 |
|
DefaultUICaretMaterialName |
FString |
0x5a8 |
|
SceneCaptureReflectActorMaterial |
UMaterial* |
0x5b8 |
|
SceneCaptureReflectActorMaterialName |
FString |
0x5c0 |
|
SceneCaptureCubeActorMaterial |
UMaterial* |
0x5d0 |
|
SceneCaptureCubeActorMaterialName |
FString |
0x5d8 |
|
ScreenDoorNoiseTexture |
UTexture2D* |
0x5e8 |
|
ScreenDoorNoiseTextureName |
FString |
0x5f0 |
|
ImageGrainNoiseTexture |
UTexture2D* |
0x600 |
|
ImageGrainNoiseTextureName |
FString |
0x608 |
|
RandomAngleTexture |
UTexture2D* |
0x618 |
|
RandomAngleTextureName |
FString |
0x620 |
|
RandomNormalTexture |
UTexture2D* |
0x630 |
|
RandomNormalTextureName |
FString |
0x638 |
|
RandomMirrorDiscTexture |
UTexture2D* |
0x648 |
|
RandomMirrorDiscTextureName |
FString |
0x650 |
|
WeightMapPlaceholderTexture |
UTexture* |
0x660 |
|
WeightMapPlaceholderTextureName |
FString |
0x668 |
|
LightMapDensityTexture |
UTexture2D* |
0x678 |
|
LightMapDensityTextureName |
FString |
0x680 |
|
LightMapDensityNormal |
UTexture2D* |
0x690 |
|
LightMapDensityNormalName |
FString |
0x698 |
|
DefaultSound |
USoundNodeWave* |
0x6a8 |
|
DefaultSoundName |
FString |
0x6b0 |
|
TimeBetweenPurgingPendingKillObjects |
float |
0x6c0 |
|
TimeAsyncLoadingBlocksGarbageCollection |
float |
0x6c4 |
|
MaxTimeBetweenPurgingPendingKillObjects |
float |
0x6c8 |
|
GarbageCollectionDelayMinimumMemoryMB |
int32_t |
0x6cc |
|
Client |
UClient* |
0x6d0 |
|
GamePlayers |
TArray<ULocalPlayer*> |
0x6d8 |
|
GameViewport |
UGameViewportClient* |
0x6e8 |
|
DeferredCommands |
TArray<FString> |
0x6f0 |
|
TickCycles |
int32_t |
0x700 |
|
GameCycles |
int32_t |
0x704 |
|
ClientCycles |
int32_t |
0x708 |
|
MaxSmoothedFrameRate |
float |
0x70c |
|
MinSmoothedFrameRate |
float |
0x710 |
|
NumPawnsAllowedToBeSpawnedInAFrame |
int32_t |
0x714 |
|
RemoteControlExec |
FPointer |
0x718 |
|
MobileMaterialEmulator |
FPointer |
0x720 |
|
C_WorldBox |
FColor |
0x728 |
|
C_BrushWire |
FColor |
0x72c |
|
C_AddWire |
FColor |
0x730 |
|
C_SubtractWire |
FColor |
0x734 |
|
C_SemiSolidWire |
FColor |
0x738 |
|
C_NonSolidWire |
FColor |
0x73c |
|
C_WireBackground |
FColor |
0x740 |
|
C_ScaleBoxHi |
FColor |
0x744 |
|
C_VolumeCollision |
FColor |
0x748 |
|
C_BSPCollision |
FColor |
0x74c |
|
C_OrthoBackground |
FColor |
0x750 |
|
C_Volume |
FColor |
0x754 |
|
C_BrushShape |
FColor |
0x758 |
|
StreamingDistanceFactor |
float |
0x75c |
|
ScoutClassName |
FString |
0x760 |
|
TransitionType |
ETransitionType |
0x770 |
|
TransitionDescription |
FString |
0x774 |
|
TransitionGameType |
FString |
0x784 |
|
MeshLODRange |
float |
0x794 |
|
CameraRotationThreshold |
float |
0x798 |
|
CameraTranslationThreshold |
float |
0x79c |
|
PrimitiveProbablyVisibleTime |
float |
0x7a0 |
|
PercentUnoccludedRequeries |
float |
0x7a4 |
|
MaxOcclusionPixelsFraction |
float |
0x7a8 |
|
MaxFluidNumVerts |
int32_t |
0x7ac |
|
FluidSimulationTimeLimit |
float |
0x7b0 |
|
MaxParticleResize |
int32_t |
0x7b4 |
|
MaxParticleResizeWarn |
int32_t |
0x7b8 |
|
MaxParticleVertexMemory |
int32_t |
0x7bc |
|
MaxParticleSpriteCount |
int32_t |
0x7c0 |
|
MaxParticleSubUVCount |
int32_t |
0x7c4 |
|
BeginUPTryCount |
int32_t |
0x7c8 |
|
PendingDroppedNotes |
TArray<FDropNoteInfo> |
0x7cc |
|
DynamicCoverMeshComponentName |
FString |
0x7dc |
|
NetClientTicksPerSecond |
float |
0x7ec |
|
MaxTrackedOcclusionIncrement |
float |
0x7f0 |
|
TrackedOcclusionStepSize |
float |
0x7f4 |
|
DefaultSelectedMaterialColor |
FLinearColor |
0x7f8 |
|
DefaultHoveredMaterialColor |
FLinearColor |
0x808 |
|
SelectedMaterialColor |
FLinearColor |
0x818 |
|
UnselectedMaterialColor |
FLinearColor |
0x828 |
|
IgnoreSimulatedFuncWarnings |
TArray<FName> |
0x838 |
|
ScreenSaverInhibitorSemaphore |
int32_t |
0x848 |
|
ScreenSaverInhibitor |
FPointer |
0x84c |
|
GlobalTranslationContext |
UTranslationContext* |
0x854 |
|
LoadingMovieStartTime |
FDouble |
0x85c |
|
MatineeCaptureName |
FString |
0x864 |
|
MatineePackageCaptureName |
FString |
0x874 |
|
VisibleLevelsForMatineeCapture |
FString |
0x884 |
|
MatineeCaptureFPS |
int32_t |
0x894 |
|
MatineeCaptureType |
int32_t |
0x898 |
|
PeerNetDriver |
UNetDriver* |
0x89c |
|