Classes

UFluidSurfaceComponent

UPrimitiveComponent > UActorComponent > UComponent > UObject

Member Type Offset Share
FluidMaterial UMaterialInterface* 0x24c
LightMapResolution int32_t 0x254
LightmassSettings FLightmassPrimitiveSettings 0x258
bShowDetailNormals : 1 uint32_t 0x274
bTestRippleCenterOnDetail : 1 uint32_t 0x274
bShowFluidDetail : 1 uint32_t 0x274
bShowFluidSimulation : 1 uint32_t 0x274
bShowDetailPosition : 1 uint32_t 0x274
bTestRipple : 1 uint32_t 0x274
bShowSimulationPosition : 1 uint32_t 0x274
bShowSimulationNormals : 1 uint32_t 0x274
bPause : 1 uint32_t 0x274
bTiling : 1 uint32_t 0x274
EnableDetail : 1 uint32_t 0x274
EnableSimulation : 1 uint32_t 0x274
SimulationQuadsX int32_t 0x278
SimulationQuadsY int32_t 0x27c
GridSpacing float 0x280
GridSpacingLowRes float 0x284
TargetSimulation AActor* 0x288
GPUTessellationFactor float 0x290
FluidDamping float 0x294
FluidTravelSpeed float 0x298
FluidHeightScale float 0x29c
FluidUpdateRate float 0x2a0
ForceImpact float 0x2a4
ForceContinuous float 0x2a8
LightingContrast float 0x2ac
TargetDetail AActor* 0x2b0
DeactivationDistance float 0x2b8
DetailResolution int32_t 0x2bc
DetailSize float 0x2c0
DetailDamping float 0x2c4
DetailTravelSpeed float 0x2c8
DetailTransfer float 0x2cc
DetailHeightScale float 0x2d0
DetailUpdateRate float 0x2d4
NormalLength float 0x2d8
TestRippleSpeed float 0x2dc
TestRippleFrequency float 0x2e0
TestRippleRadius float 0x2e4
FluidWidth float 0x2e8
FluidHeight float 0x2ec
TestRippleTime float 0x2f0
TestRippleAngle float 0x2f4
DeactivationTimer float 0x2f8
ViewDistance float 0x2fc
SimulationPosition FVector 0x300
DetailPosition FVector 0x30c
ClampMap TArray<char> 0x318
ShadowMaps TArray<UShadowMap2D*> 0x328
LightMap FLightMapRef 0x338
FluidSimulation FPointer 0x340