UObject
namespace Offsets { namespace Classes { // Inheritance: UObject namespace UForceFeedbackWaveform { constexpr auto bIsLooping = 0x60; // uint32_t : 1 constexpr auto Samples = 0x64; // TArray constexpr auto WaveformFalloffStartDistance = 0x74; // float constexpr auto MaxWaveformDistance = 0x78; // float } } }
public static class Offsets { public static class Classes { // Inheritance: UObject public static class UForceFeedbackWaveform { public const byte bIsLooping = 0x60; // uint32_t : 1 public const byte Samples = 0x64; // TArray public const byte WaveformFalloffStartDistance = 0x74; // float public const byte MaxWaveformDistance = 0x78; // float } } }