UFracturedBaseComponent > UStaticMeshComponent > UMeshComponent > UPrimitiveComponent > UActorComponent > UComponent > UObject
Member | Type | Offset | Share |
---|---|---|---|
ComponentSkinResources | FPointer | 0x338 | |
FragmentTransforms | TArray<FMatrix> | 0x340 | |
DependentComponents | TArray<UFracturedStaticMeshComponent*> | 0x350 | |
bBecameVisible : 1 | uint32_t | 0x360 | |
bFragmentTransformsChanged : 1 | uint32_t | 0x360 |