Classes

UFracturedStaticMesh

UStaticMesh > UObject

Member Type Offset Share
CoreMeshScale float 0x1dc
bSliceUsingCoreCollision : 1 uint32_t 0x210
FragmentDestroyEffect UParticleSystem* 0x214
FragmentDestroyEffects TArray<UParticleSystem*> 0x21c
FragmentDestroyEffectScale float 0x22c
FragmentHealthScale float 0x230
FragmentMinHealth float 0x234
FragmentMaxHealth float 0x238
bUniformFragmentHealth : 1 uint32_t 0x23c
ChunkLinVel float 0x240
ChunkAngVel float 0x244
ChunkLinHorizontalScale float 0x248
ExplosionVelScale float 0x24c
bCompositeChunksExplodeOnImpact : 1 uint32_t 0x250
bFixIsolatedChunks : 1 uint32_t 0x254
bAlwaysBreakOffIsolatedIslands : 1 uint32_t 0x258
bSpawnPhysicsChunks : 1 uint32_t 0x25c
ChanceOfPhysicsChunk float 0x260
ExplosionChanceOfPhysicsChunk float 0x264
NormalPhysicsChunkScaleMin float 0x268
NormalPhysicsChunkScaleMax float 0x26c
ExplosionPhysicsChunkScaleMin float 0x270
ExplosionPhysicsChunkScaleMax float 0x274
MinConnectionSupportArea float 0x278
DynamicOutsideMaterial UMaterialInterface* 0x27c
LoseChunkOutsideMaterial UMaterialInterface* 0x284
OutsideMaterialIndex int32_t 0x28c