Classes

Member Type Offset Share
FragmentNeighborsVisible TArray<char> 0x338
VisibleBox FBox 0x348
bUseSkinnedRendering : 1 uint32_t 0x364
bUseVisibleVertsForBounds : 1 uint32_t 0x364
bTopFragmentsRootNonDestroyable : 1 uint32_t 0x364
bBottomFragmentsRootNonDestroyable : 1 uint32_t 0x364
TopBottomFragmentDistThreshold float 0x368
LoseChunkOutsideMaterialOverride UMaterialInterface* 0x36c
FragmentBoundsMaxZ float 0x374
FragmentBoundsMinZ float 0x378
SkinnedComponent UFracturedSkinnedMeshComponent* 0x37c