Classes

UGameThirdPersonCamera

UGameCameraBase > UObject

Member Type Offset Share
WorstLocBlockedPct float 0x6c
WorstLocPenetrationExtentScale float 0x70
PenetrationBlendOutTime float 0x74
PenetrationBlendInTime float 0x78
PenetrationBlockedPct float 0x7c
PenetrationExtentScale float 0x80
LastActualOriginOffset FVector 0x84
LastActualCameraOrigin FVector 0x90
LastActualCameraOriginRot FRotator 0x9c
OriginOffsetInterpSpeed float 0xa8
LastViewOffset FVector 0xac
LastCamFOV float 0xb8
LastIdealCameraOrigin FVector 0xbc
LastIdealCameraOriginRot FRotator 0xc8
ThirdPersonCamDefault UGameThirdPersonCameraMode* 0xd4
ThirdPersonCamDefaultClass UGameThirdPersonCameraMode* 0xdc
CurrentCamMode UGameThirdPersonCameraMode* 0xe4
LastHeightAdjustment float 0xec
LastPitchAdjustment float 0xf0
LastYawAdjustment float 0xf4
LeftoverPitchAdjustment float 0xf8
Focus_BackOffStrength float 0xfc
Focus_StepHeightAdjustment float 0x100
Focus_MaxTries int32_t 0x104
Focus_FastAdjustKickInTime float 0x108
LastFocusChangeTime float 0x10c
ActualFocusPointWorldLoc FVector 0x110
LastFocusPointLoc FVector 0x11c
FocusPoint FCamFocusPointParams 0x128
bFocusPointSet : 1 uint32_t 0x160
bFocusPointSuccessful : 1 uint32_t 0x160
bDoingACameraTurn : 1 uint32_t 0x160
bTurnAlignTargetWhenFinished : 1 uint32_t 0x160
bDrawDebug : 1 uint32_t 0x160
bDoingDirectLook : 1 uint32_t 0x160
bDebugChangedCameraMode : 1 uint32_t 0x160
bDoSeamlessPivotTransition : 1 uint32_t 0x160
TurnCurTime float 0x164
TurnStartAngle int32_t 0x168
TurnEndAngle int32_t 0x16c
TurnTotalTime float 0x170
TurnDelay float 0x174
LastPostCamTurnYaw int32_t 0x178
DirectLookYaw int32_t 0x17c
DirectLookInterpSpeed float 0x180
WorstLocInterpSpeed float 0x184
LastWorstLocationLocal FVector 0x188
LastWorstLocation FVector 0x194
LastPreModifierCameraLoc FVector 0x1a0
LastPreModifierCameraRot FRotator 0x1ac
PenetrationAvoidanceFeelers TArray<FPenetrationAvoidanceFeeler> 0x1b8
LastOffsetAdjustment FVector 0x1c8