ULevelBase > UObject
namespace Offsets { namespace Classes { // Inheritance: ULevelBase > UObject namespace ULevel { constexpr auto LightmapTotalSize = 0x1f8; // float constexpr auto ShadowmapTotalSize = 0x1fc; // float } } }
public static class Offsets { public static class Classes { // Inheritance: ULevelBase > UObject public static class ULevel { public const UInt16 LightmapTotalSize = 0x1f8; // float public const UInt16 ShadowmapTotalSize = 0x1fc; // float } } }