ULevelStreaming > UObject
namespace Offsets { namespace Classes { // Inheritance: ULevelStreaming > UObject namespace ULevelStreamingDistance { constexpr auto Origin = 0x100; // FVector constexpr auto MaxDistance = 0x10c; // float } } }
public static class Offsets { public static class Classes { // Inheritance: ULevelStreaming > UObject public static class ULevelStreamingDistance { public const UInt16 Origin = 0x100; // FVector public const UInt16 MaxDistance = 0x10c; // float } } }