UObject
namespace Offsets { namespace Classes { // Inheritance: UObject namespace ULightFunction { constexpr auto SourceMaterial = 0x60; // UMaterialInterface* constexpr auto Scale = 0x68; // FVector constexpr auto DisabledBrightness = 0x74; // float } } }
public static class Offsets { public static class Classes { // Inheritance: UObject public static class ULightFunction { public const byte SourceMaterial = 0x60; // UMaterialInterface* public const byte Scale = 0x68; // FVector public const byte DisabledBrightness = 0x74; // float } } }