UMaterialExpression > UObject
namespace Offsets { namespace Classes { // Inheritance: UMaterialExpression > UObject namespace UMaterialExpressionSceneDepth { constexpr auto Coordinates = 0xb0; // FExpressionInput constexpr auto bNormalize = 0xe4; // uint32_t : 1 } } }
public static class Offsets { public static class Classes { // Inheritance: UMaterialExpression > UObject public static class UMaterialExpressionSceneDepth { public const byte Coordinates = 0xb0; // FExpressionInput public const byte bNormalize = 0xe4; // uint32_t : 1 } } }