UMaterialExpression > UObject
namespace Offsets { namespace Classes { // Inheritance: UMaterialExpression > UObject namespace UMaterialExpressionSphereMask { constexpr auto A = 0xb0; // FExpressionInput constexpr auto B = 0xe4; // FExpressionInput constexpr auto Radius = 0x118; // FExpressionInput constexpr auto Hardness = 0x14c; // FExpressionInput constexpr auto AttenuationRadius = 0x180; // float constexpr auto HardnessPercent = 0x184; // float } } }
public static class Offsets { public static class Classes { // Inheritance: UMaterialExpression > UObject public static class UMaterialExpressionSphereMask { public const byte A = 0xb0; // FExpressionInput public const byte B = 0xe4; // FExpressionInput public const UInt16 Radius = 0x118; // FExpressionInput public const UInt16 Hardness = 0x14c; // FExpressionInput public const UInt16 AttenuationRadius = 0x180; // float public const UInt16 HardnessPercent = 0x184; // float } } }