UMorphNodeBase > UAnimObject > UObject
namespace Offsets { namespace Classes { // Inheritance: UMorphNodeBase > UAnimObject > UObject namespace UMorphNodePose { constexpr auto Target = 0x74; // UMorphTarget* constexpr auto MorphName = 0x7c; // FName constexpr auto Weight = 0x84; // float } } }
public static class Offsets { public static class Classes { // Inheritance: UMorphNodeBase > UAnimObject > UObject public static class UMorphNodePose { public const byte Target = 0x74; // UMorphTarget* public const byte MorphName = 0x7c; // FName public const byte Weight = 0x84; // float } } }