UNavMeshPathGoalEvaluator > UObject
namespace Offsets { namespace Classes { // Inheritance: UNavMeshPathGoalEvaluator > UObject namespace UNavMeshGoal_At { constexpr auto Goal = 0x7c; // FVector constexpr auto GoalDist = 0x88; // float constexpr auto bKeepPartial = 0x8c; // uint32_t : 1 constexpr auto bWeightPartialByDist = 0x8c; // uint32_t : 1 constexpr auto bGoalInSamePolyAsAnchor = 0x8c; // uint32_t : 1 constexpr auto PartialDistSq = 0x90; // float constexpr auto GoalPoly = 0x94; // FPointer constexpr auto PartialGoal = 0x9c; // FPointer } } }
public static class Offsets { public static class Classes { // Inheritance: UNavMeshPathGoalEvaluator > UObject public static class UNavMeshGoal_At { public const byte Goal = 0x7c; // FVector public const byte GoalDist = 0x88; // float public const byte bKeepPartial = 0x8c; // uint32_t : 1 public const byte bWeightPartialByDist = 0x8c; // uint32_t : 1 public const byte bGoalInSamePolyAsAnchor = 0x8c; // uint32_t : 1 public const byte PartialDistSq = 0x90; // float public const byte GoalPoly = 0x94; // FPointer public const byte PartialGoal = 0x9c; // FPointer } } }