Classes

UNxForceFieldComponent

UPrimitiveComponent > UActorComponent > UComponent > UObject

Member Type Offset Share
Shape UForceFieldShape* 0x24c
DrawComponent UActorComponent* 0x254
ExcludeChannel int32_t 0x25c
bForceActive : 1 uint32_t 0x260
bDestroyWhenInactive : 1 uint32_t 0x260
CollideWithChannels FRBCollisionChannelContainer 0x264
Duration float 0x268
ForceField FPointer 0x26c
ConvexMeshes TArray<FPointer> 0x274
ExclusionShapes TArray<FPointer> 0x284
ExclusionShapePoses TArray<FPointer> 0x294
SceneIndex int32_t 0x2a4
ElapsedTime float 0x2a8
RenderComponent UPrimitiveComponent* 0x2ac
RBPhysScene FPointer 0x2b4