Member | Type | Offset | Share |
---|---|---|---|
Shape | UForceFieldShape* | 0x24c | |
DrawComponent | UActorComponent* | 0x254 | |
ExcludeChannel | int32_t | 0x25c | |
bForceActive : 1 | uint32_t | 0x260 | |
bDestroyWhenInactive : 1 | uint32_t | 0x260 | |
CollideWithChannels | FRBCollisionChannelContainer | 0x264 | |
Duration | float | 0x268 | |
ForceField | FPointer | 0x26c | |
ConvexMeshes | TArray<FPointer> | 0x274 | |
ExclusionShapes | TArray<FPointer> | 0x284 | |
ExclusionShapePoses | TArray<FPointer> | 0x294 | |
SceneIndex | int32_t | 0x2a4 | |
ElapsedTime | float | 0x2a8 | |
RenderComponent | UPrimitiveComponent* | 0x2ac | |
RBPhysScene | FPointer | 0x2b4 |