Classes

URB_BodyInstance

UObject

Member Type Offset Share
OwnerComponent UPrimitiveComponent* 0x60
BodyIndex int32_t 0x68
Velocity FVector 0x6c
PreviousVelocity FVector 0x78
SceneIndex int32_t 0x84
BodyData FPointer 0x88
BoneSpring FPointer 0x90
BoneSpringKinActor FPointer 0x98
bMakeSpringToBaseCollisionComponent : 1 uint32_t 0xa0
bInstanceAlwaysFullAnimWeight : 1 uint32_t 0xa0
bForceUnfixed : 1 uint32_t 0xa0
bPushBody : 1 uint32_t 0xa0
bEnableCollisionResponse : 1 uint32_t 0xa0
bOnlyCollideWithPawns : 1 uint32_t 0xa0
bUseKinActorForBoneSpring : 1 uint32_t 0xa0
bTeleportOnOverextension : 1 uint32_t 0xa0
bNotifyOwnerOnOverextension : 1 uint32_t 0xa0
bDisableOnOverextension : 1 uint32_t 0xa0
bEnableBoneSpringAngular : 1 uint32_t 0xa0
bEnableBoneSpringLinear : 1 uint32_t 0xa0
BoneLinearSpring float 0xa4
BoneLinearDamping float 0xa8
BoneAngularSpring float 0xac
BoneAngularDamping float 0xb0
OverextensionThreshold float 0xb4
CustomGravityFactor float 0xb8
LastEffectPlayedTime float 0xbc
ContactReportForceThreshold float 0xc0
InstanceMassScale float 0xc4
InstanceDampingScale float 0xc8
PhysMaterialOverride UPhysicalMaterial* 0xcc