Classes

URB_BodySetup

UKMeshProps > UObject

Member Type Offset Share
SleepFamily ESleepFamily 0xb8
BoneName FName 0xbc
bNoBodyShotChecks : 1 uint32_t 0xc4
bConsiderForBounds : 1 uint32_t 0xc4
bEnableContinuousCollisionDetection : 1 uint32_t 0xc4
bAlwaysFullAnimWeight : 1 uint32_t 0xc4
bBlockNonZeroExtent : 1 uint32_t 0xc4
bBlockZeroExtent : 1 uint32_t 0xc4
bNoCollision : 1 uint32_t 0xc4
bFixed : 1 uint32_t 0xc4
PhysMaterial UPhysicalMaterial* 0xc8
MassScale float 0xd0
CollisionGeom TArray<FPointer> 0xd4
CollisionGeomScale3D TArray<FVector> 0xe4
PreCachedPhysScale TArray<FVector> 0xf4
PreCachedPhysData TArray<FKCachedConvexData> 0x104
PreCachedPhysDataVersion int32_t 0x114