Classes

USceneCapture2DHitMaskComponent

USceneCaptureComponent > UActorComponent > UComponent > UObject

Member Type Offset Share
TextureTarget UTextureRenderTarget2D* 0xd0
SkeletalMeshComp USkeletalMeshComponent* 0xd8
MaterialIndex int32_t 0xe0
ForceLOD int32_t 0xe4
HitMaskCullDistance int32_t 0xe8
FadingStartTimeSinceHit float 0xec
FadingPercentage float 0xf0
FadingDurationTime float 0xf4
FadingIntervalTime float 0xf8