Member | Type | Offset | Share |
---|---|---|---|
bEnabled : 1 | uint32_t | 0x120 | |
bIsSpawning : 1 | uint32_t | 0x120 | |
bCheckSpawnCollision : 1 | uint32_t | 0x120 | |
Factory | UActorFactory* | 0x124 | |
PointSelection | EPointSelection | 0x12c | |
SpawnPoints | TArray<AActor*> | 0x130 | |
SpawnLocations | TArray<FVector> | 0x140 | |
SpawnOrientations | TArray<FVector> | 0x150 | |
SpawnCount | int32_t | 0x160 | |
SpawnDelay | float | 0x164 | |
LastSpawnIdx | int32_t | 0x168 | |
CurrentSpawnIdx | int32_t | 0x16c | |
SpawnedCount | int32_t | 0x170 | |
RemainingDelay | float | 0x174 |