USeqAct_Latent > USequenceAction > USequenceOp > USequenceObject > UObject
namespace Offsets { namespace Classes { // Inheritance: USeqAct_Latent > USequenceAction > USequenceOp > USequenceObject > UObject namespace USeqAct_AkLoadBank { constexpr auto Async = 0x120; // uint32_t : 1 constexpr auto bWaitingCallback = 0x120; // uint32_t : 1 constexpr auto Bank = 0x124; // UAkBank* constexpr auto Signal = 0x12c; // int32_t } } }
public static class Offsets { public static class Classes { // Inheritance: USeqAct_Latent > USequenceAction > USequenceOp > USequenceObject > UObject public static class USeqAct_AkLoadBank { public const UInt16 Async = 0x120; // uint32_t : 1 public const UInt16 bWaitingCallback = 0x120; // uint32_t : 1 public const UInt16 Bank = 0x124; // UAkBank* public const UInt16 Signal = 0x12c; // int32_t } } }