USequenceAction > USequenceOp > USequenceObject > UObject
namespace Offsets { namespace Classes { // Inheritance: USequenceAction > USequenceOp > USequenceObject > UObject namespace USeqAct_ApplySoundNode { constexpr auto PlaySound = 0x108; // USoundCue* constexpr auto ApplyNode = 0x110; // USoundNode* } } }
public static class Offsets { public static class Classes { // Inheritance: USequenceAction > USequenceOp > USequenceObject > UObject public static class USeqAct_ApplySoundNode { public const UInt16 PlaySound = 0x108; // USoundCue* public const UInt16 ApplyNode = 0x110; // USoundNode* } } }