Classes

USeqAct_AttachToActor

USequenceAction > USequenceOp > USequenceObject > UObject

Member Type Offset Share
bDetach : 1 uint32_t 0x108
bHardAttach : 1 uint32_t 0x108
bUseRelativeOffset : 1 uint32_t 0x108
bUseRelativeRotation : 1 uint32_t 0x108
BoneName FName 0x10c
RelativeOffset FVector 0x114
RelativeRotation FRotator 0x120