USequenceAction > USequenceOp > USequenceObject > UObject
namespace Offsets { namespace Classes { // Inheritance: USequenceAction > USequenceOp > USequenceObject > UObject namespace USeqAct_AttachToEvent { constexpr auto bPreferController = 0x108; // uint32_t : 1 } } }
public static class Offsets { public static class Classes { // Inheritance: USequenceAction > USequenceOp > USequenceObject > UObject public static class USeqAct_AttachToEvent { public const UInt16 bPreferController = 0x108; // uint32_t : 1 } } }