USeqAct_SetSequenceVariable > USequenceAction > USequenceOp > USequenceObject > UObject
namespace Offsets { namespace Classes { // Inheritance: USeqAct_SetSequenceVariable > USequenceAction > USequenceOp > USequenceObject > UObject namespace USeqAct_CastToFloat { constexpr auto Value = 0x108; // int32_t constexpr auto FloatResult = 0x10c; // float } } }
public static class Offsets { public static class Classes { // Inheritance: USeqAct_SetSequenceVariable > USequenceAction > USequenceOp > USequenceObject > UObject public static class USeqAct_CastToFloat { public const UInt16 Value = 0x108; // int32_t public const UInt16 FloatResult = 0x10c; // float } } }