USeqAct_Latent > USequenceAction > USequenceOp > USequenceObject > UObject
namespace Offsets { namespace Classes { // Inheritance: USeqAct_Latent > USequenceAction > USequenceOp > USequenceObject > UObject namespace USeqAct_DelaySwitch { constexpr auto LinkCount = 0x120; // int32_t constexpr auto CurrentIdx = 0x124; // int32_t constexpr auto SwitchDelay = 0x128; // float constexpr auto NextLinkTime = 0x12c; // float } } }
public static class Offsets { public static class Classes { // Inheritance: USeqAct_Latent > USequenceAction > USequenceOp > USequenceObject > UObject public static class USeqAct_DelaySwitch { public const UInt16 LinkCount = 0x120; // int32_t public const UInt16 CurrentIdx = 0x124; // int32_t public const UInt16 SwitchDelay = 0x128; // float public const UInt16 NextLinkTime = 0x12c; // float } } }