USeqAct_SetSequenceVariable > USequenceAction > USequenceOp > USequenceObject > UObject
namespace Offsets { namespace Classes { // Inheritance: USeqAct_SetSequenceVariable > USequenceAction > USequenceOp > USequenceObject > UObject namespace USeqAct_DivideFloat { constexpr auto ValueA = 0x108; // float constexpr auto ValueB = 0x10c; // float constexpr auto FloatResult = 0x110; // float constexpr auto IntResult = 0x114; // int32_t } } }
public static class Offsets { public static class Classes { // Inheritance: USeqAct_SetSequenceVariable > USequenceAction > USequenceOp > USequenceObject > UObject public static class USeqAct_DivideFloat { public const UInt16 ValueA = 0x108; // float public const UInt16 ValueB = 0x10c; // float public const UInt16 FloatResult = 0x110; // float public const UInt16 IntResult = 0x114; // int32_t } } }