USequenceAction > USequenceOp > USequenceObject > UObject
namespace Offsets { namespace Classes { // Inheritance: USequenceAction > USequenceOp > USequenceObject > UObject namespace USeqAct_DrawText { constexpr auto DisplayTimeSeconds = 0x108; // float constexpr auto bDisplayOnObject = 0x10c; // uint32_t : 1 constexpr auto DrawTextInfo = 0x110; // FKismetDrawTextInfo } } }
public static class Offsets { public static class Classes { // Inheritance: USequenceAction > USequenceOp > USequenceObject > UObject public static class USeqAct_DrawText { public const UInt16 DisplayTimeSeconds = 0x108; // float public const UInt16 bDisplayOnObject = 0x10c; // uint32_t : 1 public const UInt16 DrawTextInfo = 0x110; // FKismetDrawTextInfo } } }