Classes

USeqAct_Interp

USeqAct_Latent > USequenceAction > USequenceOp > USequenceObject > UObject

Member Type Offset Share
SavedActorTransforms TMap<None, None> 0x120
SavedActorVisibilities TMap<None, None> 0x168
PlayRate float 0x1b0
Position float 0x1b4
ForceStartPosition float 0x1b8
bInterpForPathBuilding : 1 uint32_t 0x1bc
bShouldShowGore : 1 uint32_t 0x1bc
bIsSkippable : 1 uint32_t 0x1bc
bSkipUpdateIfNotVisible : 1 uint32_t 0x1bc
bClientSideOnly : 1 uint32_t 0x1bc
bForceStartPos : 1 uint32_t 0x1bc
bDisableRadioFilter : 1 uint32_t 0x1bc
bReversePlayback : 1 uint32_t 0x1bc
bRewindIfAlreadyPlaying : 1 uint32_t 0x1bc
bNoResetOnRewind : 1 uint32_t 0x1bc
bRewindOnPlay : 1 uint32_t 0x1bc
bLooping : 1 uint32_t 0x1bc
bIsBeingEdited : 1 uint32_t 0x1bc
bPaused : 1 uint32_t 0x1bc
bIsPlaying : 1 uint32_t 0x1bc
LinkedCover TArray<ACoverLink*> 0x1c0
InterpData UInterpData* 0x1d0
GroupInst TArray<UInterpGroupInst*> 0x1d8
ReplicatedActorClass AMatineeActor* 0x1e8
ReplicatedActor AMatineeActor* 0x1f0
PreferredSplitScreenNum int32_t 0x1f8
CameraCuts TArray<FCameraCutInfo> 0x1fc
TerminationTime float 0x20c
RenderingOverrides FRenderingPerformanceOverrides 0x210
ConstantCameraAnim char 0x214
ConstantCameraAnimRate float 0x218