USeqAct_SetSequenceVariable > USequenceAction > USequenceOp > USequenceObject > UObject
namespace Offsets { namespace Classes { // Inheritance: USeqAct_SetSequenceVariable > USequenceAction > USequenceOp > USequenceObject > UObject namespace USeqAct_SetFloat { constexpr auto Target = 0x108; // float constexpr auto Value = 0x10c; // TArray } } }
public static class Offsets { public static class Classes { // Inheritance: USeqAct_SetSequenceVariable > USequenceAction > USequenceOp > USequenceObject > UObject public static class USeqAct_SetFloat { public const UInt16 Target = 0x108; // float public const UInt16 Value = 0x10c; // TArray } } }