USequenceCondition > USequenceOp > USequenceObject > UObject
namespace Offsets { namespace Classes { // Inheritance: USequenceCondition > USequenceOp > USequenceObject > UObject namespace USeqCond_IncrementFloat { constexpr auto IncrementAmount = 0xec; // float constexpr auto ValueA = 0xf0; // float constexpr auto ValueB = 0xf4; // float } } }
public static class Offsets { public static class Classes { // Inheritance: USequenceCondition > USequenceOp > USequenceObject > UObject public static class USeqCond_IncrementFloat { public const byte IncrementAmount = 0xec; // float public const byte ValueA = 0xf0; // float public const byte ValueB = 0xf4; // float } } }