USeqEvent_MobileRawInput > USequenceEvent > USequenceOp > USequenceObject > UObject
namespace Offsets { namespace Classes { // Inheritance: USeqEvent_MobileRawInput > USequenceEvent > USequenceOp > USequenceObject > UObject namespace USeqEvent_MobileSwipe { constexpr auto Tolerance = 0x13c; // float constexpr auto MinDistance = 0x140; // float constexpr auto InitialTouch = 0x144; // FVector2D constexpr auto TouchedActors = 0x14c; // TArray constexpr auto TraceDistance = 0x15c; // float } } }
public static class Offsets { public static class Classes { // Inheritance: USeqEvent_MobileRawInput > USequenceEvent > USequenceOp > USequenceObject > UObject public static class USeqEvent_MobileSwipe { public const UInt16 Tolerance = 0x13c; // float public const UInt16 MinDistance = 0x140; // float public const UInt16 InitialTouch = 0x144; // FVector2D public const UInt16 TouchedActors = 0x14c; // TArray public const UInt16 TraceDistance = 0x15c; // float } } }