USeqVar_Object > USequenceVariable > USequenceObject > UObject
namespace Offsets { namespace Classes { // Inheritance: USeqVar_Object > USequenceVariable > USequenceObject > UObject namespace USeqVar_Player { constexpr auto Players = 0xc4; // TArray constexpr auto bAllPlayers = 0xd4; // uint32_t : 1 constexpr auto PlayerIdx = 0xd8; // int32_t } } }
public static class Offsets { public static class Classes { // Inheritance: USeqVar_Object > USequenceVariable > USequenceObject > UObject public static class USeqVar_Player { public const byte Players = 0xc4; // TArray public const byte bAllPlayers = 0xd4; // uint32_t : 1 public const byte PlayerIdx = 0xd8; // int32_t } } }