USeqVar_Int > USequenceVariable > USequenceObject > UObject
namespace Offsets { namespace Classes { // Inheritance: USeqVar_Int > USequenceVariable > USequenceObject > UObject namespace USeqVar_RandomInt { constexpr auto Min = 0xa4; // int32_t constexpr auto Max = 0xa8; // int32_t } } }
public static class Offsets { public static class Classes { // Inheritance: USeqVar_Int > USequenceVariable > USequenceObject > UObject public static class USeqVar_RandomInt { public const byte Min = 0xa4; // int32_t public const byte Max = 0xa8; // int32_t } } }