USequenceVariable > USequenceObject > UObject
namespace Offsets { namespace Classes { // Inheritance: USequenceVariable > USequenceObject > UObject namespace USeqVar_String { constexpr auto StrValue = 0xa0; // FString } } }
public static class Offsets { public static class Classes { // Inheritance: USequenceVariable > USequenceObject > UObject public static class USeqVar_String { public const byte StrValue = 0xa0; // FString } } }