Classes

USkelControlLookAt

USkelControlBase > UAnimObject > UObject

Member Type Offset Share
TargetLocation FVector 0xd0
TargetLocationSpace EBoneControlSpace 0xdc
LookAtAxis EAxis 0xdd
UpAxis EAxis 0xde
AllowRotationSpace EBoneControlSpace 0xdf
TargetSpaceBoneName FName 0xe0
bNotifyBeyondLimit : 1 uint32_t 0xe8
bAllowRotationY : 1 uint32_t 0xe8
bAllowRotationX : 1 uint32_t 0xe8
bShowLimit : 1 uint32_t 0xe8
bInvertUpAxis : 1 uint32_t 0xe8
bDisableBeyondLimit : 1 uint32_t 0xe8
bLimitBasedOnRefPose : 1 uint32_t 0xe8
bEnableLimit : 1 uint32_t 0xe8
bDefineUpAxis : 1 uint32_t 0xe8
bInvertLookAtAxis : 1 uint32_t 0xe8
bAllowRotationZ : 1 uint32_t 0xe8
TargetLocationInterpSpeed float 0xec
DesiredTargetLocation FVector 0xf0
ActorSpaceLookAtTarget FVector 0xfc
MaxAngle float 0x108
OuterMaxAngle float 0x10c
DeadZoneAngle float 0x110
RotationAngleRangeX FVector2D 0x114
RotationAngleRangeY FVector2D 0x11c
RotationAngleRangeZ FVector2D 0x124
AllowRotationOtherBoneName FName 0x12c
LookAtAlpha float 0x134
LookAtAlphaTarget float 0x138
LookAtAlphaBlendTimeToGo float 0x13c
LimitLookDir FVector 0x140
BaseLookDir FVector 0x14c
BaseBonePos FVector 0x158
LastCalcTime float 0x164
ControlBoneIndex int32_t 0x168