Bounds |
FBoxSphereBounds |
0x60 |
|
LodCheckSphereOrigin |
FVector |
0x7c |
|
LodCheckSphereRadius |
float |
0x88 |
|
Materials |
TArray<UMaterialInterface*> |
0x8c |
|
ClothingAssets |
TArray<UApexClothingAsset*> |
0x9c |
|
ClothingLodMap |
TArray<FApexClothingAssetInfo> |
0xac |
|
Origin |
FVector |
0xbc |
|
RotOrigin |
FRotator |
0xc8 |
|
RefSkeleton |
TArray<int32_t> |
0xd4 |
|
SkeletalDepth |
int32_t |
0xe4 |
|
NameIndexMap |
TMap<None, None> |
0xe8 |
|
LODModels |
FIndirectArray_Mirror |
0x130 |
|
SourceData |
FPointer |
0x140 |
|
RefBasesInvMatrix |
TArray<FBoneAtom> |
0x148 |
|
SkelMirrorTable |
TArray<FBoneMirrorInfo> |
0x158 |
|
SkelMirrorAxis |
EAxis |
0x168 |
|
SkelMirrorFlipAxis |
EAxis |
0x169 |
|
Sockets |
TArray<USkeletalMeshSocket*> |
0x16c |
|
BoneBreakNames |
TArray<FString> |
0x17c |
|
BoneBreakOptions |
TArray<BoneBreakOption> |
0x18c |
|
LODInfo |
TArray<FSkeletalMeshLODInfo> |
0x19c |
|
OptimizationSettings |
TArray<FSkeletalMeshOptimizationSettings> |
0x1ac |
|
PerPolyCollisionBones |
TArray<FName> |
0x1bc |
|
AddToParentPerPolyCollisionBone |
TArray<FName> |
0x1cc |
|
PerPolyBoneKDOPs |
TArray<int32_t> |
0x1dc |
|
bForceCPUSkinning : 1 |
uint32_t |
0x1ec |
|
bUseFullPrecisionUVs : 1 |
uint32_t |
0x1ec |
|
bHasBeenSimplified : 1 |
uint32_t |
0x1ec |
|
bUseSimpleBoxCollision : 1 |
uint32_t |
0x1ec |
|
bUseSimpleLineCollision : 1 |
uint32_t |
0x1ec |
|
bPerPolyUseSoftWeighting : 1 |
uint32_t |
0x1ec |
|
bStripkDOP : 1 |
uint32_t |
0x1ec |
|
FaceFXAsset |
UFaceFXAsset* |
0x1f0 |
|
LODBiasPC |
int32_t |
0x1f8 |
|
LODBiasPS3 |
int32_t |
0x1fc |
|
LODBiasXbox360 |
int32_t |
0x200 |
|
LODBiasOrbis |
int32_t |
0x204 |
|
ClothMesh |
TArray<FPointer> |
0x208 |
|
ClothMeshScale |
TArray<float> |
0x218 |
|
ClothToGraphicsVertMap |
TArray<int32_t> |
0x228 |
|
ClothMovementScale |
TArray<float> |
0x238 |
|
ClothMovementScaleGenMode |
ClothMovementScaleGen |
0x248 |
|
ClothToAnimMeshMaxDist |
float |
0x24c |
|
bLimitClothToAnimMesh : 1 |
uint32_t |
0x250 |
|
ClothWeldingMap |
TArray<int32_t> |
0x254 |
|
ClothWeldingDomain |
int32_t |
0x264 |
|
ClothWeldedIndices |
TArray<int32_t> |
0x268 |
|
bForceNoWelding : 1 |
uint32_t |
0x278 |
|
NumFreeClothVerts |
int32_t |
0x27c |
|
ClothIndexBuffer |
TArray<int32_t> |
0x280 |
|
ClothBones |
TArray<FName> |
0x290 |
|
ClothHierarchyLevels |
int32_t |
0x2a0 |
|
bEnableClothBendConstraints : 1 |
uint32_t |
0x2a4 |
|
bEnableClothDamping : 1 |
uint32_t |
0x2a4 |
|
bUseClothCOMDamping : 1 |
uint32_t |
0x2a4 |
|
ClothStretchStiffness |
float |
0x2a8 |
|
ClothBendStiffness |
float |
0x2ac |
|
ClothDensity |
float |
0x2b0 |
|
ClothThickness |
float |
0x2b4 |
|
ClothDamping |
float |
0x2b8 |
|
ClothIterations |
int32_t |
0x2bc |
|
ClothHierarchicalIterations |
int32_t |
0x2c0 |
|
ClothFriction |
float |
0x2c4 |
|
ClothRelativeGridSpacing |
float |
0x2c8 |
|
ClothPressure |
float |
0x2cc |
|
ClothCollisionResponseCoefficient |
float |
0x2d0 |
|
ClothAttachmentResponseCoefficient |
float |
0x2d4 |
|
ClothAttachmentTearFactor |
float |
0x2d8 |
|
ClothSleepLinearVelocity |
float |
0x2dc |
|
HardStretchLimitFactor |
float |
0x2e0 |
|
bHardStretchLimit : 1 |
uint32_t |
0x2e4 |
|
bEnableClothOrthoBendConstraints : 1 |
uint32_t |
0x2e4 |
|
bEnableClothSelfCollision : 1 |
uint32_t |
0x2e4 |
|
bEnableClothPressure : 1 |
uint32_t |
0x2e4 |
|
bEnableClothTwoWayCollision : 1 |
uint32_t |
0x2e4 |
|
ClothSpecialBones |
TArray<FClothSpecialBoneInfo> |
0x2e8 |
|
bEnableClothLineChecks : 1 |
uint32_t |
0x2f8 |
|
bClothMetal : 1 |
uint32_t |
0x2f8 |
|
ClothMetalImpulseThreshold |
float |
0x2fc |
|
ClothMetalPenetrationDepth |
float |
0x300 |
|
ClothMetalMaxDeformationDistance |
float |
0x304 |
|
bEnableClothTearing : 1 |
uint32_t |
0x308 |
|
ClothTearFactor |
float |
0x30c |
|
ClothTearReserve |
int32_t |
0x310 |
|
bEnableValidBounds : 1 |
uint32_t |
0x314 |
|
ValidBoundsMin |
FVector |
0x318 |
|
ValidBoundsMax |
FVector |
0x324 |
|
ClothTornTriMap |
FMap_Mirror |
0x330 |
|
SoftBodySurfaceToGraphicsVertMap |
TArray<int32_t> |
0x378 |
|
SoftBodySurfaceIndices |
TArray<int32_t> |
0x388 |
|
SoftBodyTetraVertsUnscaled |
TArray<FVector> |
0x398 |
|
SoftBodyTetraIndices |
TArray<int32_t> |
0x3a8 |
|
SoftBodyTetraLinks |
TArray<FSoftBodyTetraLink> |
0x3b8 |
|
CachedSoftBodyMeshes |
TArray<FPointer> |
0x3c8 |
|
CachedSoftBodyMeshScales |
TArray<float> |
0x3d8 |
|
SoftBodyBones |
TArray<FName> |
0x3e8 |
|
SoftBodySpecialBones |
TArray<FSoftBodySpecialBoneInfo> |
0x3f8 |
|
SoftBodyVolumeStiffness |
float |
0x408 |
|
SoftBodyStretchingStiffness |
float |
0x40c |
|
SoftBodyDensity |
float |
0x410 |
|
SoftBodyParticleRadius |
float |
0x414 |
|
SoftBodyDamping |
float |
0x418 |
|
SoftBodySolverIterations |
int32_t |
0x41c |
|
SoftBodyFriction |
float |
0x420 |
|
SoftBodyRelativeGridSpacing |
float |
0x424 |
|
SoftBodySleepLinearVelocity |
float |
0x428 |
|
bEnableSoftBodySelfCollision : 1 |
uint32_t |
0x42c |
|
SoftBodyAttachmentResponse |
float |
0x430 |
|
SoftBodyCollisionResponse |
float |
0x434 |
|
SoftBodyDetailLevel |
float |
0x438 |
|
SoftBodySubdivisionLevel |
int32_t |
0x43c |
|
bSoftBodyIsoSurface : 1 |
uint32_t |
0x440 |
|
bEnableSoftBodyDamping : 1 |
uint32_t |
0x440 |
|
bUseSoftBodyCOMDamping : 1 |
uint32_t |
0x440 |
|
SoftBodyAttachmentThreshold |
float |
0x444 |
|
bEnableSoftBodyTwoWayCollision : 1 |
uint32_t |
0x448 |
|
SoftBodyAttachmentTearFactor |
float |
0x44c |
|
bEnableSoftBodyLineChecks : 1 |
uint32_t |
0x450 |
|
bHasVertexColors : 1 |
uint32_t |
0x450 |
|
GraphicsIndexIsCloth |
TArray<char> |
0x454 |
|
CachedStreamingTextureFactors |
TArray<float> |
0x464 |
|
StreamingDistanceMultiplier |
float |
0x474 |
|
ReleaseResourcesFence |
int32_t |
0x478 |
|
SkelMeshRUID |
FQWord |
0x47c |
|
bUseClothingAssetMaterial : 1 |
uint32_t |
0x484 |
|