UTgAIBehaviorCondition > UTgAIBehaviorNode > UTgAIBehaviorObject > UObject
namespace Offsets { namespace Classes { // Inheritance: UTgAIBehaviorCondition > UTgAIBehaviorNode > UTgAIBehaviorObject > UObject namespace UTgAIBehaviorCondition_IsActiveReady { constexpr auto ActiveType = 0x98; // EActiveType } } }
public static class Offsets { public static class Classes { // Inheritance: UTgAIBehaviorCondition > UTgAIBehaviorNode > UTgAIBehaviorObject > UObject public static class UTgAIBehaviorCondition_IsActiveReady { public const byte ActiveType = 0x98; // EActiveType } } }